Godot MCP

by yourusername · design-creative · mcp-server, lobehub, gaming-entertainment

A plugin that allows external processes to communicate with the Godot engine in a modular and programmable way. Requires the 'requirements.txt' file located in the 'python' directory for Python dependencies.

Source: https://github.com/Dokujaa/Godot-MCP

Install

git clone https://github.com/Dokujaa/Godot-MCP

Tags: mcp-server, lobehub, gaming-entertainment

33 GitHub stars · Source: lobehub

About design-creative MCP servers and Claude skills

design-creative MCP servers extend what AI agents can do inside Claude Code, Cursor, Copilot, Codex, and Windsurf. The Skiln directory indexes 16,000+ such integrations across 22 categories.

Godot MCP is one of hundreds of design-creative entries indexed on Skiln. Browse the full design-creative category or the complete directory of Claude skills, MCP servers, agents, commands, and hooks.

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Frequently asked questions

How do I install Godot MCP?

Add the install command above to your Claude Code, Cursor, or Windsurf MCP configuration. Most servers register via npx, a local command, or a Docker image. Refer to the source repository for environment variables and credential requirements.

Which clients support Godot MCP?

Any MCP-compatible client works: Claude Desktop, Claude Code CLI, Cursor, Windsurf, Zed, and VS Code with the official MCP extension. OpenAI Codex and GitHub Copilot increasingly support MCP via adapter bridges.

Is Godot MCP free?

The server itself is typically open source. Any upstream service (API keys, paid tiers, hosted infrastructure) may have its own pricing. Check the source repository for details.