game-dev-mcp
by mcp-tool-shop-org · ai-ml · mcp-server, lobehub, validated, gaming-entertainment
MCP server giving any LLM control over game engines. Supports Unreal Engine 5 via the built-in Remote Control API. Requires enabling the Remote Control API plugin in UE5. Configuration via environment variables for host, port, timeout, and log level.
Source: https://github.com/mcp-tool-shop-org/game-dev-mcp
Install
git clone https://github.com/mcp-tool-shop-org/game-dev-mcpUse this forAI-extracted
- →Generate game assets and sprites using AI-assisted design tools
- →Prototype game mechanics and physics systems with code generation
- →Create dialogue trees and narrative scripts for interactive games
Works with
Tags: mcp-server, lobehub, validated, gaming-entertainment
⭐ 42 GitHub stars · Source: lobehub
About ai-ml MCP servers and Claude skills
ai-ml MCP servers extend what AI agents can do inside Claude Code, Cursor, Copilot, Codex, and Windsurf. The Skiln directory indexes 16,000+ such integrations across 22 categories.
game-dev-mcp is one of hundreds of ai-ml entries indexed on Skiln. Browse the full ai-ml category or the complete directory of Claude skills, MCP servers, agents, commands, and hooks.
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Frequently asked questions
How do I install game-dev-mcp?
Add the install command above to your Claude Code, Cursor, or Windsurf MCP configuration. Most servers register via npx, a local command, or a Docker image. Refer to the source repository for environment variables and credential requirements.
Which clients support game-dev-mcp?
Any MCP-compatible client works: Claude Desktop, Claude Code CLI, Cursor, Windsurf, Zed, and VS Code with the official MCP extension. OpenAI Codex and GitHub Copilot increasingly support MCP via adapter bridges.
Is game-dev-mcp free?
The server itself is typically open source. Any upstream service (API keys, paid tiers, hosted infrastructure) may have its own pricing. Check the source repository for details.